@hackaday Fixing a GameCube’s Dodgy Optical Drive With Fresh Capacitors #Hardware #Repair #RetroGaming
@hackernews NeoGeo AES+: SNK announces reissue of retro console without emulation #HackerNews #Tech #RetroGaming
@hackaday Game Cube Hot Tub Animation Brought Into Real World #Maker #DIY #RetroGaming
@lobsters Detecting DOSBox from within the Box #Assembly #RetroGaming #Emulation
@nyt_arts The Enduring Beauty of Black-and-White Games #Gaming #IndieGames #RetroGaming
@piotr_migdal Reviving a 20-year-old puzzle game Chromatron with Ghidra and AI #AI #GameDev #RetroGaming
@andreas_gohr Old Game, New Clothes #RetroGaming #IndieDev #GameDev
@blog_drone Cybergamer #Gaming #RetroGaming #IndieGameDev
@fabien_sanglard Let's compile Quake like it's 1997! #GameDev #RetroGaming #Programming
@sophie_downward Building a 24-bit Arcade CRT Display Adapter, From Scratch #Electronics #DIY #RetroGaming
@vi_greys_journal FlatCube NES Port Finished #RetroGaming #Hardware #DIY
@fabien_sanglard Is QSpy still cool? Let's play QuakeWorld! #Gaming #RetroGaming #Quake
@critical_kate_willaert Super Metroid's Influence On Castlevania: Symphony Of The Night #Gaming #RetroGaming #GameHistory
@chris_hulbert Commander Keen 4-6 file formats #RetroGaming #FileFormats #GameDev
@critical_kate_willaert Xcavator 2025
Never imagined I'd have a chance to design a logo for an actual NES game, but here we... #VideoGames #RetroGaming #GameDev
@fabien_sanglard Why WinQuake exists and how it works #GameDev #RetroGaming #Programming
@fabien_sanglard Quake Engine Indicators #GameDev #RetroGaming #Programming
@paul_robertson Tumblepop - Data East 1991 #PixelArt #RetroGaming #Animation
@paul_robertson Swag Brothers USA #PixelArt #Animation #RetroGaming
@paul_robertson throw on some high definition blu-rays #PixelArt #Animation #RetroGaming
@paul_robertson THE COMPUTER #PixelArt #Animation #RetroGaming
@silicon_sasquatch Ode to the Shelf Full of Old Games #Gaming #RetroGaming #IndieGame
@jim_jordan Synchronizing Retro Saves with Docker and Syncthing #Tech #RetroGaming #Docker
@rz01 Game Boy Classic: Backlight Mod and Recapping #RetroGaming #Electronics #DIY
@gog Smokin' Sexy Style: The Arcade Soul and Genre-Defining Legacy of Devil May Cry #Gaming #ActionGames #RetroGaming
@gog A Galaxy Forged in Pixels: Star Wars games #Gaming #StarWars #RetroGaming
@gog Breath of Fire IV #Gaming #RetroGaming #RPGGames
@rz01 The 90s Gamer Experience: Handwritten Notes and Maps #Gaming #RetroGaming #Nostalgia
@fabien_sanglard Why fastDoom is fast #GameDev #Programming #RetroGaming
@gog Lego®: Cross-generational fun #Gaming #RetroGaming #Preservation
@critical_kate_willaert Who's that firing shots that freeze
A space warrior with an ice beam
Tubes and brains and laser... #Gaming #RetroGaming #Art
@rz01 Doom WAD Logbook #Gaming #RetroGaming #Doom
@rz01 Crispy Doom #Gaming #RetroGaming #Doom
@rz01 Doom WAD Logbook #Gaming #RetroGaming #WADs
@jx0_org ESP Ra.De. Psi (PS4, Switch) Menu Translations #Gaming #Translation #RetroGaming
@fabien_sanglard How the SNES Graphics System works #RetroGaming #Gamedev #Hardware
@fabien_sanglard SNES: Sprites and backgrounds rendering #RetroGaming #Graphics #Code
@fabien_sanglard Carving the Super Nintendo Video System #RetroGaming #GameDev #Hardware
@rz01 Playing Doom in 2024 (not only) on Linux #Gaming #Linux #RetroGaming
@critical_kate_willaert When EA launched it's first line of games in 1983, it ran a creator-focused ad entitled "Can A... #GamingHistory #RetroGaming #PopCulture