@hackaday Write 2D and 3D Games in Modern MoonBASIC #GameDev #Programming #Maker
@hackernews Bootstrapping GDC with DMD #HackerNews #Tech #GameDev
@lobsters InfiniteDiffusion: Bridging Learned Fidelity and Procedural Utility for Open-World Terrain Generation #AI #ProceduralGeneration #GameDev
@hackernews Combinatorial Games in Lean #HackerNews #Tech #GameDev
@lobsters Gamedev in Zig is actually pretty good (2025) #GameDev #ZigLang #Programming
@lobsters Patching MechCommander's "left arm bug" for fun and profit #GameDev #RetroGaming #ReverseEngineering
@lobsters Eve Online's Carbon engine is now open source: Fenris Creations explains why #OpenSource #GameDev #Programming
@lobsters I was wrong about game development #GameDev #IndieDev #Programming
@lobsters How is Zig working out after 3 years and 100k lines of game code? #Programming #ZigLang #GameDev
@lobsters Game Boy Advance Dev: Logging to the console #GameDev #RetroTech #Programming
@lobsters Very Average Prototypes #Programming #GameDev #Software
@hackaday Godot's New Contributing Policy Adds Barriers for AI Slop #OpenSource #AI #GameDev
@lobsters Circular Obstacle Pathfinding #Pathfinding #GameDev #Algorithms
@hackernews Beyond Git: Real-Time Version Control for Godot - Lilith Duncan - GodotCon 2026 [video] #HackerNews #Tech #GameDev
@lobsters Announcing Box3D #Programming #GameDev #PhysicsEngine
@lobsters Changes to Godot Engine Contribution Policies #OpenSource #GameDev #Community
@hackernews Show HN: Decomp Academy - Learn to decompile GameCube games into matching C #HackerNews #Tech #GameDev
@hackernews Show HN: Starglyphs - A constellation puzzle game based on Euler paths #HackerNews #Tech #GameDev
@hackernews Show HN: Make your game multiplayer in one prompt #HackerNews #Tech #GameDev
@lobsters Bevy 0.19 #GameDev #Rust #OpenSource
@lobsters Godot 4.7: Lights, Camera, Action #GameDev #OpenSource #Godot
@lobsters Game Engine White Papers: Commander Keen #Programming #GameDev #RetroGaming
@lobsters Senior Game Security Engineer (Includes Linux Anti-Cheat) #GameDev #CyberSecurity #Hiring
@lobsters Unity vs floating point #Programming #GameDev #Performance
@lobsters Why I Wrote a Game Boy Advance Game in Zig (2024) #Zig #GameDev #RetroGaming
@lobsters Catjam 2026 #GameDev #IndieGame #Jam
@hackernews I Stopped Fighting My Tools and Built a Game Engine in D #HackerNews #Tech #GameDev
@lobsters Making a game in Visual Studio from 1997 #RetroTech #GameDev #Programming
@hackaday A RayCast FPS in COBOL #COBOL #RetroGaming #GameDev
@lobsters Crashing cars and improving hover detection #Tech #WebDev #GameDev
@hackernews Crashing cars and improving hover detection #HackerNews #Tech #GameDev
@lobsters The art and engineering of Silpheed #RetroTech #GameDev #ReverseEngineering
@cdm Unreal Engine 5.8 is a major audio release, despite Epic staffing cuts #AudioTech #GameDev #UnrealEngine
@hackernews Our 2D game character grew 3% taller every time he walked #HackerNews #Tech #GameDev
@hackernews Simulated Evolution on the PICO-8 #HackerNews #Tech #GameDev
@lobsters Dusklight โข Restoring light to a classic adventure #RetroGaming #GameDev #ReverseEngineering
@hackernews Show HN: Daily vibe-coding video games, day 33: Tower Defense (single prompt) #HackerNews #Tech #GameDev
@lobsters Virtual Bevy Meetup 13 Recordings now on YouTube #Rust #GameDev #OpenSource
@lobsters Using Rust to parse Godot .tres files and walk the resource graph #Rust #GameDev #Programming
@matrixsynth Electronica with Game Boy Advance FMS and Tenori-on | A little something 2026-05-11 by atnr #Synthesizers #MusicTech #GameDev