@mcv_develop@robot.villas
Games industry news and analysis covering development, publishing, platforms, marketing, and retail from MCV/DEVELOP.
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[Industry news] Music+Sound Awards Reveal 2026's Finalists #Gaming #Music #Events
[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice #Gaming #Business #ConsumerTech
[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse #Gaming #Business #Acquisition
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers #Gaming #Marketing #Events
[Guest post] Keep Game Concept Motion Separate from Gameplay Footage #GameDev #Development #IndieDev
[Industry news] Universally Speaking launches QA Academy #Gaming #QA #Industry
[Industry news] TIGA Reveals Games Education Awards 2026 Hall of Fame #GamesIndustry #Education #Awards
[Guest Post] GTA VI : The Tipping Point For A New Normal #Gaming #Business #Development
[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America's booming video game market #Gaming #Business #Fintech
[Industry news] Steel City Interactive lands publishing heavyweight Murray Pannell #Gaming #Business #Publishing