@lobsters Half-Edge Data Structure. Part2 #DataStructure #Graphics #Programming
@lobsters Regressive JPEGs #Programming #ImageCompression #Graphics
@lobsters How my images are dithered #Graphics #Art #Design
@lobsters Physically Based - The PBR values database #Graphics #PBR #Tech
@lobsters Furality Ultra Club A/V Writeup #Tech #Graphics #AudioVideo
@lobsters Investigating Linux graphics (2025) #Linux #Graphics #Tech
@lobsters Revisiting Yliluoma's ordered dither algorithm #Graphics #Algorithm #Tech
@lobsters The Scanline Sweeper: A Glyph Rendering Algorithm #Graphics #Algorithm #ComputerScience
@lobsters SPIR-V Backend Progress #SPIRV #Graphics #Programming
@lobsters Sacr3d: A rendering engine toolbox to do 3D graphics in Scheme #Scheme #Graphics #OpenSource
@hackernews Vector Graphics in Lil #HackerNews #Tech #Graphics
@lobsters Akse3D - open-source 3D modelling anyone can master #OpenSource #Modeling #Graphics
@lobsters Changes/UseKmsconVTConsole #Linux #Graphics #OpenSource
@lobsters The Hidden Elegance of Gradient Noise #Graphics #Programming #Clojure
@lobsters Color picking Oklch for mortals #Design #Color #Graphics
@lobsters all the ways in which terminals' text rendering is bad (2024) #Terminal #Graphics #Unix
@lobsters wio: windowed i/o #Graphics #Programming #OpenSource
@lobsters Every Frame Perfect #Design #Graphics #Tech
@lobsters The Future of wasi-gfx and wasi:webgpu #Wasm #WebGPU #Graphics
@lobsters Catlantean 3D - Making Graphics Like It's 1993 #Graphics #Retro #Games
@hackernews Making a Shading Language for My Offline Renderer #HackerNews #Tech #Graphics
@lobsters Image Compression #Tech #Graphics #Compression
@lobsters ntsc-rs - an accurate VHS video effect #Graphics #Programming #Retro
@lobsters z2d: Pure Zig 2D graphics library #Zig #Graphics #Programming
@lobsters Gaussian Point Splatting #Graphics #ComputerVision #Rendering
@lobsters Should you normalize RGB values by 255 or 256? #Graphics #Math #Programming
@lobsters A pragmatic set of modern colour space transforms for the Odin language #Programming #Graphics #Odin
@lobsters AV2 v1.0.0 specification #AV2 #Release #Graphics
@lobsters Simple Sprite Editor in J #Graphics #Programming #Video
@lobsters Voxel Space #Programming #Graphics #Tech
@lobsters Renderling devlog - generics for `wgsl-rs` and more #Rust #Graphics #Programming
@lobsters Introducing Neptune: Direct3D virtualization for QEMU #Virtualization #Graphics #OpenSource
@lobsters Making wl_shm fast #Wayland #Graphics #Performance
@lobsters Hershey is a textual vector font format #Tech #Graphics #OpenSource
@hackernews ArcBrush - Node-based 2D image editor #HackerNews #Tech #Graphics
@the_verge AMD's FSR 4.1 upscaling tech is coming to older graphics cards #Tech #Gaming #Graphics
@hackernews Rendering the Sky, Sunsets, and Planets #HackerNews #Tech #Graphics
@lobsters Ratty: A terminal emulator with inline 3D graphics #Terminal #Rust #Graphics
@lobsters The cuda-oxide Book #Rust #Graphics #OpenSource
@lobsters Additive Blending on the Nintendo 64 #RetroGaming #Graphics #N64