@lobsters Elda: Unix-first system package manager in Rust #Rust #Unix #OpenSource
@lobsters ComChan: A Blazingly Fast Minimal Serial Monitor with serial plottter TUI and more #Tech #OpenSource #Rust
@lobsters Building an AsyncIO executor for the 3DS (pt 2!) #Programming #Rust #Embedded
@hackernews Show HN: Mnemo - local-first AI memory layer for any LLM (Rust, SQLite,petgraph) #HackerNews #Tech #Rust
@hackernews Show HN: Rscrypto, pure-Rust crypto with industry leading public benches #HackerNews #Tech #Rust
@hackernews Bun Has Been Converted to Rust. Now What? #HackerNews #Tech #Rust
@lobsters Revealing the frontier with stacks and queues #Programming #Rust #Algorithms
@hackernews databow: a Rust CLI to query any database with an ADBC driver #HackerNews #Tech #Rust
@lobsters The reflex of deriving `serde` traits #Rust #Programming #SoftwareDevelopment
@lobsters iddqd, or the hardest kind of unsafe Rust #Rust #Programming #Tech
@oxide_computer_company iddqd, or the hardest kind of unsafe Rust #Rust #Programming #OpenSource
@lobsters Memory safety is a matter of life and death #Security #Rust #Programming
@lobsters rustc_codegen_jvm: Rust compiler backend to emit JVM bytecode #Rust #JVM #Programming
@tin_rabzelj Using NVIDIA Management Library (NVML) in Rust #Rust #Programming #Nvidia
@grpc Blog: gRPC-Rust Roadmap #gRPC #Rust #Programming
@lobsters Announcing Zstandard in Rust #Rust #Programming #OpenSource
@nick_fitzgerald A Structure-Aware Fuzzing Experiment #Rust #Fuzzing #SoftwareDevelopment
@lobsters Five Years of Trying to Add Recursion to lychee #Rust #Programming #WebDev
@grpc Blog: gRPC-Rust Client API Evolution (pt. 2/2) #gRPC #Rust #Programming
@lobsters Croft - TUI VSCode Clone #Rust #Editors #TUI
@lobsters Custom Errors Are Non-Negotiable in My Rust Applications #Rust #Programming #SoftwareDevelopment
@lobsters A New Design for Pretty Printer Implementations in Rust #Rust #Programming #SoftwareEngineering
@lobsters Renderling devlog - generics for `wgsl-rs` and more #Rust #Graphics #Programming
@tutorialedge Part 6 - 2D Transformations #Rust #Graphics #Programming
@tutorialedge Part 5 - Textures and Image Loading #Rust #Graphics #WebGPU
@tutorialedge Part 4 - Colors and Uniforms #Rust #Programming #Graphics
@tutorialedge Part 3 - Drawing Your First Triangle #Rust #Graphics #Programming
@tutorialedge Part 2 - The Render Pipeline #Rust #Graphics #Programming
@tutorialedge Part 1 - Project Setup and Your First Window #Rust #Programming #WebGPU
@grpc Blog: gRPC-Rust Client API Evolution (pt. 1/2) #gRPC #Rust #Programming
@lobsters One year of Roto, the compiled scripting language for Rust #Rust #Programming #OpenSource
@lobsters Announcing Rust 1.96.0 #Rust #Programming #OpenSource
@hackernews Announcing Rust 1.96 #HackerNews #Tech #Rust
@lobsters jjc: Non-interactive hunk-level operations for Jujutsu #Programming #Rust #VCS
@lobsters What kache actually caches #Rust #Programming #Tech
@lobsters Creusot helps you prove your Rust code is correct #Rust #Programming #SoftwareEngineering
@grpc Blog: gRPC-Rust Preview Release #gRPC #Rust #OpenSource
@lobsters Rust (and Slint) on a jailbroken Kindle #Rust #Programming #Embedded
@lobsters Theseus: translating win32 to wasm #Rust #Wasm #Programming
@lobsters Building an AsyncIO executor for the 3DS #Rust #AsyncIO #Homebrew